Hi,
In the maya scene the colors are as should be but once playblasting, the colors are inverted for some reason.
There is a thread on this topic which suggested the following:
Check Preferences -> Settings -> Color Management -> Output Color ... -> ... to Playblast
Hi @Anonymous
Thanks for posting! Have you tried Resetting your Preferences? I'm wondering if there's a corrupted node in the background of Maya that's causing this behavior.
Are you seeing this in all your scenes or just one? If its tied to just a single scene, would you be able to share it here (or a PM) for me to look into further? 🙂
Let me know if there is anything I can do to help! Happy to assist in any way I can!
Jordan Giboney
Technical Solutions Engineer | Media & Entertainment
Installation & Licensing forums | Contact product support | Autodesk AREA
Same over here. restarting Maya fixes this issue shortly. Referencing shading networks might be the cause.
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