Photoshop to Maya transparency
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02-04-2019
04:10 AM
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Hello Forum,
I'm trying to import an image with transparency from Photoshop to Maya.
The sprites in this are then to be put together and layered over one another, and animated.
However, I can't get the transparency to port over correctly. Originally transparency didn't work at all, but I was recommended "Intel Texture Works" and to export it from Photoshop as a '.DDS' file.
This partly worked, but the transparency only works as though each sprite were a square object, stretching the edge of the texture as in the image below, rather than having the transparency flush against the 'edge' of the object as it appears in Photoshop above.
Any help would be appreciated.
Many thanks.