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paint effects 2016

13 REPLIES 13
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Message 1 of 14
Anonymous
5853 Views, 13 Replies

paint effects 2016

I just installed Maya 2016. Paint Effects was not loaded by default, so I looked up how to do this. The manual says to go under Setting/Preferences.Preferences.Modules  however there is no Modules portion to the Setting/Preferences. Does anyone know how to get Paint Effects up and running in 2016?

 

Thanks!

13 REPLIES 13
Message 2 of 14
_sebastian_f
in reply to: Anonymous

are you sure? 😉

should be there...

modules.jpg

Message 3 of 14
Anonymous
in reply to: _sebastian_f

It's definitely not there. I've been using 2012 and 2014, and so this is a student version of 2016. I'm guessing that must have something to do with it. 

 

Screen Shot 2015-06-14 at 1.07.00 PM.png

Message 4 of 14
pshwayka
in reply to: Anonymous

Not necessarily...I'm running the full version of 2016 on a Mac, and that settings option is not available for me either. However, all of the menu options shown in the menu search below are present and functioning...

PE.png

Message 5 of 14
Anonymous
in reply to: pshwayka

The mystery continues. Thanks for your thoughts on the matter. Cheers!

Message 6 of 14
santd
in reply to: Anonymous

Hello,

 

Have a look in Generate > Paint Effects from the Modeling menu items.

 

Cheers,




David Santos

Message 7 of 14
Anonymous
in reply to: santd

I am utterly frustrated with this, mostly because I'm a student with deadlines and now appaerntly I've got to spend time creating a spread sheet of mel commands just to do what should be enabled by default. Every forum or support article that I come across about the missing module menu simply gives some back door, half baked solution for this, but no real answer as to why the module menu is missing, or how to actually enable it should there be a way. What gives, Autodesk support? Does no one know what happened to the modules menu? Is that why every support article just dodges the question and offers subpar work arounds?

Message 8 of 14
pshwayka
in reply to: Anonymous

What specific Paint Effects items are you looking for?

Message 9 of 14
santd
in reply to: pshwayka

Hello @Anonymous,

 

The student version should be no different in that sense then the commercial version of Maya 2016. I looked on Windows, Linux, and Mac. Linux and Windows have the Modules menu, but Mac does not. I have reported this to our development team. However, on all versions the options for PFX exist from the Modeling environment under Generate so really it shouldn't matter if modules is there or not in order to use the PFX:

 

 

PFX_Menu_2016.png

 

Hope that helps.

 

Cheers,




David Santos

Message 10 of 14
WBolfe
in reply to: Anonymous

To show the Paint Effects shelf

  1. Open the Script Editor Window > General Editors > Script Editor
  2. Copy and paste the following into the Script Editor

loadNewShelf "shelf_PaintEffects.mel";
saveAllShelves $gShelfTopLevel;

 

Its fine ! Smiley Happy

Wagner Bolfe
Autodesk Expert Elite
Autodesk Maya Certified Professional


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Message 11 of 14
pshwayka
in reply to: WBolfe

Actually, you can click on the little gear to the left of the toolbar and just use the "Load Shelf" command.

Message 12 of 14
ddankhazi
in reply to: pshwayka

Hi,

Maybe this is useful for you.
I copied this from my blog.

 

Higher resoultion textures with Paint Effects Canvas:

 

Painting textures in Maya is really not that difficult and painful as some saying.
You can easily create seamless textures with Paint Effects. But there are some limitations (you think).
One limit is the resolution. (2048 px maximum.)
Well it is not. 🙂

 

Find this file:

Program Files\Autodesk\Maya2016\scripts\paintEffects\dynPaintMenus.mel
Open in some text editor.
At line: 831 and 832 change the two values form 2048 to 4096.
int $kMaxSizeX = 4096;
int $kMaxSizeY = 4096;

Save the file.
Restart Maya.

That’s it.

 

Cheers, D

 

P.S. You can activate the Paint Effects Canvas by choosing in the Viewport:
Panels->Panel->Paint Effects

Message 13 of 14
ddankhazi
in reply to: ddankhazi

One more thing:

 

Also set the resolution at line 1029 and 1030.
After that you can use the Set Size command as well to create larger textures.

 

Cheers, D

 

In my previous post: of course not some text editor but some kind of text editor. 🙂

Message 14 of 14
mar.sorell
in reply to: WBolfe

Thanks Wagner! Nice...
~mar
SorellFX.com

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