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Merging Vertices on mirrored object crash help

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Anonymous
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Merging Vertices on mirrored object crash help

I have a scene with about 1500 tris, this is made up of about 10 or more seperate meshes, once i combine them, which takes a minute or so. If i try to mirror with connect vertices on, it crashes maya instantly. If i mirror without it, it works fine. But then if i try merge vertices to center it crashes again.
Any advice would be great. Have college work due in soon
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