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06-10-2017
06:45 AM
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Hi, I am new to Maya but not 3Ds Max.
So, In Maya I create Plane. Then I move the pivot to bottom left as seen in the picture below :
So the pivot position is in Y axis minus coordinate. In 3Ds Max. since I move the pivot to minus coordinate, then the object pos will also in minus coordinate (following the pivot) But in Maya, it seem the object position doesnt refer to pivot position, it still refer to the middle point of the object.
So my question is :
What should I do, if I want to put value 0 in x, y, z coordinate, My plane can appear something like this :
Thank you for any feedback. Forgive my Idiot-ism.
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