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Maya Extrude Offset creates bad results, is there an option to fix this?
Not applicable
04-29-2016
07:20 AM
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Tried to offset the beveled edge to create and inset, and it @#$%ed up. https://i.gyazo.com/4d21168b71ad1e0f2aa20497176046c6.png Where is the option to tell maya to rail it so that it follows the normals and works like a proper inset?