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Maya 2018 weirdness: Left mouse button doesn't move manipulator

Anonymous

Maya 2018 weirdness: Left mouse button doesn't move manipulator

Anonymous
Not applicable

Just installed Maya 2018, and for some reason I can't move/scale/rotate objects or components using the left mouse button the way we have in every other version of Maya ever. My middle mouse button will move it, but the left button just draws out a marquee. Please tell me this is something that can be fixed and isn't some new maddening feature.

 

Also, I can't isolate an axis on the move manipulator by clicking on one of the arrows. These are crazy problems to have.

 

UPDATE: Wow. I just also realized that even when I move it with my middle mouse button, it only moves relative to camera and never only moves in the direction of the manipulator arrows. In other words, it's almost impossible to move it only in the x, y, or z axis. This is bizarre.

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Accepted solutions (3)
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Replies (55)

Anonymous
Not applicable
go to
Perferences - under DISPLAY - change Viewport 2.0 (at bottom)
rendering engine - to  directX11
default viewport - to legacy (if you don't need it on)

under SETTING - Animation (still in preferences)
evaluation - DG

gggg
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Anonymous
Not applicable

just install mantel ray for fix this problem

Anonymous
Not applicable
Accepted solution

Hey! Thanks for the tip, it works.

 

 "Window > Preferences > Display > Rendering View >  (Change "Rendering Engine" 'Core profile' to 'Open GL - Lagancy' > Save."

Anonymous
Not applicable

 "Window > Preferences > Display > Rendering View >  (Change "Rendering Engine" 'Core profile' to 'Open GL - Lagancy' > Save."

Restart Maya 2018

Solves the issue.

Thanks.

Anonymous
Not applicable

Thank you!

If you really know what you just did! I should give half of the payment....THANK YOU!!!!!

Anonymous
Not applicable

= SOLUTION =

 

Windows > Settings/Preferences > Preference > (dialog box appears) click display section on the left > scroll down to find "VIEWPORT 2.0" Section > Switch drop down selection to "OplenGL - Legacy"

 

Fixes problem where the manipulator arrows are intercepted by a marque selection of the mouse curser

 

 

Anonymous
Not applicable

Thanks for the solution. This was driving me crazy.

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Anonymous
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I have this version of this issue.  I just punched my mouse.  Help!

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Anonymous
Not applicable
I had the same weird thing this morning. Last night, I installed the latest video driver (397.31) for my GeForce 750ti. This morning, I couldn't move anything with the left mouse button. I had to use MMB + Ctrl. Not cool. Then I read this thread, and knowing that I had updated my drivers the logical step was to go backwards to 391.35 by using System Restore. Amazingly everything was back to normal.

Anonymous
Not applicable

Thanks, that just solved my problem.  The newest drivers for my GPU are 3 years old, and I just spent the last hour getting frustrated because none of the manipulators would do what they were supposed to.  I switched it to Legacy, and everything works perfectly!

Anonymous
Not applicable

OMG, thank you for this.

 

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Anonymous
Not applicable

I have the same exact problem on Maya 2019 on OSX, this is infuriating it is literally the main way I interact with my geometry.

 

Setting OpenGL to Legacy unfortunately doesn't work for me -- are there any other people having this problem?  I am using an Intuos Pen & Touch Small.

 

By the way, Alt + Left Click works fine with the trackpad, it just doesn't work at all with the tablet.  

 

Using Alt + Left Click to orbit works fine in all my other art tools (Houdini, Blender).

 

UPDATE: Tapping W randomly seems to sometimes let me orbit.  What the heck is going on?

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Anonymous
Not applicable

UPDATE: I am a moron, updating to Wacom drivers 6.3.33-5 fixed it for me.

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Anonymous
Not applicable

I had this issue when I was installing a version of Python and Pillow that was not compatible (I had used later versions of them than what Maya was expecting at the time) I reverted to the earlier versions and the problem went away.

Anonymous
Not applicable

Go to Prefrences and click Display in categories then go to viewport 2.0 change it to DirectX 11

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voltron1973
Explorer
Explorer

Thanks it works! And you save me huge headache!

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