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Hey there!
Im using Maya 2018 student version and whenever i try to load anything, blank scenes, full scenes and new scenes the program will simply not load and instead display a fatal error message in the output box. i have tried numerous methods to solve this including performing a clean uninstall/reinstall, altering the system environment, adding it to my nvidia control panel, deleting prefs folder and finally attempting to install new drivers. None of them worked and now im at a loss, any help would be appreciated. the attached image is a screencap of the error.
Here's what's in the output window:
Max texture size : 16384 * 16384.
Max tex coords : 32
Shader versions supported (Vertex: 5, Geometry: 5, Pixel 5).
Shader compiler profile : (Best card profile)
Active stereo support available : 0
GPU Memory Limit : 6144 MB.
CPU Memory Limit: 15531.1 MB.
}
OpenCL evaluator is attempting to initialize OpenCL.
Stack trace:
igdrclneo64.dll!clGetKernelSubGroupInfoKHR
igdrclneo64.dll!clGetKernelSubGroupInfoKHR
igdrclneo64.dll!clGetPlatformIDs
igdrclneo64.dll!clEnqueueTask
IntelOpenCL64.dll!clEnqueueWriteBufferRect
IntelOpenCL64.dll!clEnqueueWriteBufferRect
OpenCL.dll!clGetHostTimer
ntdll.dll!RtlRunOnceExecuteOnce
KERNELBASE.dll!InitOnceExecuteOnce
OpenCL.dll!clGetExtensionFunctionAddress
clew.dll!clew_cl_d3d11Init
clew.dll!clewInit
OpenCLUtilities.dll!TopenCLInfo::TopenCLInfo
OpenCLUtilities.dll!TopenCLInfo::initialize
OGSMayaBridge.dll!OGSMayaBridge::CreateOGSRenderer
OGSMayaBridge.dll!OGSMayaBaseRenderer::initialize
OGSMayaBridge.dll!OGSGeometryEvaluationOverride::~OGSGeometryEvaluationOverride
OGSMayaBridge.dll!OGSMayaBridge::Create3DViewportRenderer
maya.exe!TiteratorWrapperBidir<TscenePartitions::ConstIteratorDescriptor,TiteratorWrapper<TscenePartitions::ConstIteratorDescriptor> >::operator=
ExtensionLayer.dll!Tapplication::start
maya.exe!TiteratorWrapperBidir<TscenePartitions::ConstIteratorDescriptor,TiteratorWrapper<TscenePartitions::ConstIteratorDescriptor> >::operator=
maya.exe!TiteratorWrapperBidir<TscenePartitions::ConstIteratorDescriptor,TiteratorWrapper<TscenePartitions::ConstIteratorDescriptor> >::operator=
KERNEL32.DLL!BaseThreadInitThunk
ntdll.dll!RtlUserThreadStart
My Setup:
Cpu: Intel Core i7 7700K@4.2Ghz
GPU: Nvidia Gtx 1060 6GB with the latest (391.35) driver
RAM: 16GB DDR4 (@2400Mhz)
I would really appreciate If someone could help me. This issue is driving me crazyy
Solved! Go to Solution.