Hi.
I have problems with MAYA that I have not been able to solve.
When I try to do UNFOLD, I get the error: "// Error: Unfold3D process error."
The error always appears when I try to apply UNFOLD on the UV's of a character's face.
If I make several cuts in the UV, if done correctly.
- I have tried several versions of MAYA (2018, 2018 update 6, 2019), but it always gives an error.
- I have reinstalled OS, and it still gives the same error.
- I have tried several GPU drivers.
- I have tried many options that I found in the autodesk forum, and also in other pages, but I always get the same error.
When I try exactly the same on other PCs, it works correctly.
I would like to know if you can help me activate some kind of log in MAYA, to see if we can solve this problem.
My specs:
CPU: AMD 3700x
M.B: ASUS ROG STRIX X470-F GAMING
GPU: EVGA 1080ti driver 431.86 Studio driver
OS: Windows 10 1903
Maya Output window:
Initialized VP2.0 renderer {
Version : 2016.11.40.12. Feature Level 5.
Adapter : GeForce GTX 1080 Ti/PCIe/SSE2
Vendor ID: 4318. Device ID : 6918
Driver : .
API : OpenGL V.4.6.
Max texture size : 16384 * 16384.
Max tex coords : 32
Shader versions supported (Vertex: 5, Geometry: 5, Pixel 5).
Shader compiler profile : (Best card profile)
Active stereo support available : 0
GPU Memory Limit : 11264 MB.
CPU Memory Limit: 31050.3 MB.
MultiDraw consolidation: enabled
}
OpenCL evaluator is attempting to initialize OpenCL.
Detected 1 OpenCL Platforms:
0: NVIDIA Corporation. NVIDIA CUDA. OpenCL 1.2 CUDA 10.1.120.
Supported extensions: cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_fp64 cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing cl_nv_compiler_options cl_nv_device_attribute_query cl_nv_pragma_unroll cl_nv_d3d10_sharing cl_khr_d3d10_sharing cl_nv_d3d11_sharing cl_nv_copy_opts cl_nv_create_buffer
OpenCL evaluator choosing OpenCL platform NVIDIA Corporation.
Choosing OpenCL Device GeForce GTX 1080 Ti. Device Type: GPU Device is available.
This is happening to me as well. I have Maya installed on my laptop which I installed when I started Maya in school, probably around January 2019 or maybe even before then. Never had this error.
Now I have a new PC, which a new RTX 2070, and a Ryzen 7 3700 (newest model) and you'd think I'd have less issues.
I have problems with "// Error: Unfold3D process error." and also some layout issues as well which I seem to have solved by using the legacy ones.
Did you ever get this solved?
I've tried all or most of the things you have to no avail. Finals this week and I have to do stuff on not as good hardware 😞
So I found this. Apparently it's an AMD thing. I've found a mix of the legacy and unfold brush works pretty well.
Perfect, use an old method, what a wonderful solution ...
I am in contact with AMD to try to solve the problem. I hope it gets fixed.
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