So I have 2016 on my desktop where I was authoring a prop and then I moved it over to my companion 2 tablet to keep working. Was able to get alot done on it, saved fine. But now when I try to export the file to an FBX or OBJ or even an MA file it just crashes. I can save the working file as is but just hitting save, but the save as command makes maya crash as well as attempting to export.
I even made a blank scene and made a quick sphere and tried to just save that and it also crashed.
Waiting to get home to see if I have the same issues but I can't get it to do much else on my tablet.
😞
Have a feeling I may be going back to 2015, 16 has been so buggy.
Hi,
I don't believe I am having the same problem exactly as you describe; because my Maya is crashing only on certain conditions which is as follows:
Using Maya 2016 and can't figure out if this is a bug or am I doing something wrong. Would appreciate if you can try this as well; which I have replicated on two different machines.
Draw polygon sphere and size it up to default grid width. Set division to 1000 by 1000 creating 1 million faces.
Select faces on one half of the sphere and do a face separate. Hit Q to quit from the polychip wizard.
Try to increment save or export and Maya hangs.
I have been going crazy thinking it was something with my model until I tried this.
Do you get the same results and can you offer any ideas as a work around? Exporting does the same thing.
Regards,
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