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I'm trying to scatter some bushes on a flat plane. I'm using scatter, with a visibility texture of a white line, so only bushes appear on the white line.
My problem is that the scatter always leaves gaps and I want a solid line of them. No matter how much I increase the distribution amount, the gaps remain and instead it just adds more and more on top of each other?
Is there anyway to prevent this or have some collision detection so it doesn't place objects on top of each other?
thanks
Solved! Go to Solution.