Community
Maya Forum
Welcome to Autodesk’s Maya Forums. Share your knowledge, ask questions, and explore popular Maya topics.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

MASH Placer Node - Broken Rotation, Scale and Translation issues.

1 REPLY 1
Reply
Message 1 of 2
EricUjfalussy
423 Views, 1 Reply

MASH Placer Node - Broken Rotation, Scale and Translation issues.

Hi all, 

Using Maya 2019 for work, and using MASH to do instancing of trees and match placement to proxies. However the problem begins with rotation, the gizmo is incredibly broken... 

 

  • Rotates on it's own, random axis everytime you select the object
  • Also changes the gizmos size when you move in and out with the camera, thus becoming very inconsistent. 
  • Incredibly finnicky to rotate any object, as it's axis is broken, and non predictable. 

This has become a very annoying issue, as placing to match proxies is key for any shot. I have scene threads on this posted before, but these were old threads, but this problem is still persisting. If there are any solutions I could look into, that would be swell! 

Tags (3)
Labels (4)
1 REPLY 1
Message 2 of 2
Anonymous
in reply to: EricUjfalussy

I have the same problem 😞

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report