Hi all,
Using Maya 2019 for work, and using MASH to do instancing of trees and match placement to proxies. However the problem begins with rotation, the gizmo is incredibly broken...
- Rotates on it's own, random axis everytime you select the object
- Also changes the gizmos size when you move in and out with the camera, thus becoming very inconsistent.
- Incredibly finnicky to rotate any object, as it's axis is broken, and non predictable.
This has become a very annoying issue, as placing to match proxies is key for any shot. I have scene threads on this posted before, but these were old threads, but this problem is still persisting. If there are any solutions I could look into, that would be swell!