Hello, I have done some simple tests with Mash and I am not able to render textures when using Mental Ray in Maya 2017. Is this normal? It renders the texture with Maya hardware 2.0 and Maya software but not MR. Thanks.
Watch this tutorial. (See attached image...I rendered it in Mental Ray based on the tutorial.)
Thanks Pshwayka, but those are solid colors. I can get those to render okay. The main issue I am having is when the material has an image like a .jpg or .png (sorry it isn't that clear that that is an image in my screenshot). Does using an image work for you?
If I make the node editor connections as described in the video and plug an image texture into the color field of the MASH_Color node, the resulting colors do show up in a Mental Ray render. (I also set the Random Hue back to 0.)
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