Is there a way to change the default viewport display color of backfaces?
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The default display color of backfaces is black.
I'm aware you can enable two-sided lighting, and I'm also aware you can utilize samplerinfo and colorcondition nodes to achieve custom backface colors on a per-material basis, but that's not what I'm looking for. I don't want 2-sided lighting because I like the default display behavior, where I can see if face normals are correct at a glance. I'm looking for a way to change the default display color across the viewport so that I don't have to rely on using a specific material setup.
I currently have custom UI colors that I'm happy with, but the problem is that my component colors are now dark, and they blend in with the back faces so that I can't really see them that well. I don't want to change any of my UI colors back to default, so I'm hoping there's a way to just change the backface color globally.
Any ideas??
I've attached a screenshot showing the colors