Invert Dolly/Zoom Tool

Invert Dolly/Zoom Tool

Anonymous
Not applicable
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Message 1 of 7

Invert Dolly/Zoom Tool

Anonymous
Not applicable

Hi everyone,

 

I just started learning Maya and I'm running into a small issue. I went through the support and a few threads but couldn't find anything relevant, so my apologies if this is a duplicate post.

I was wondering if there was a way we could invert the dolly/zoom tool direction when using the Alt/Option + Push/Pull Mouse, so that pushing the mouse up would zoom in instead of zooming out?

I can't seem to find this option anywhere in the camera tools or in the preferences.

 

Thanks!

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Accepted solutions (1)
3,469 Views
6 Replies
Replies (6)
Message 2 of 7

trs_andre
Collaborator
Collaborator

From what I searched, it doesn't seem possible in Maya...

Only if you reverse the mouse wheel itself in your OS, I guess...

André Moreira

Game Developer / Technical Artist

LinkedIn

Message 3 of 7

Anonymous
Not applicable

Hi trs_andre,

Thanks for getting back to me. That's also what I ended up going with. I found a quick workaround while using the wheel but I'm not sure the whole Right click + Mouse Up/Down comes with an easy fix.

 

Thanks anyway!

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Message 4 of 7

syracoj
Autodesk
Autodesk
Accepted solution

In the VP Menu under View there is an entry called Camera Tools.

In there there is a dolly and zoom tool with option boxes.

open the script editor, turn on echo all commands and change the dolly tool option scale to 2

The script editor will return:

 

dollyCtx -e -scale 2 dollyContext;

 

This exposes the command that is called when invoking that tool

 

what you could do is change the scale value to -1 and store this as a custom shelf button.

Just keep track that you changed this.

 

so

dollyCtx -e -scale -1 dollyContext;

should give you what you want

 

same for

boxZoomCtx -e -zs -1 boxZoomContext;

Message 5 of 7

Anonymous
Not applicable

Woah. Thanks a million times syracoj, you rock! Never could have come up with that myself, that's like far beyond my paygrade 😀

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Message 6 of 7

Ninurta
Contributor
Contributor

like what??
so the simplest thing should be solved again through a script??
autodesk what's the matter???
do you even have brains?
maya have one zoom.
but 3ds max another!
why??
so why can't you add the invert option so it's one????
why???
is it so hard for you?
it's elementary!
give users what they want!
add inverted zoom in 3ds max and maya!

Message 7 of 7

Richleemedia
Community Visitor
Community Visitor

You rock! Thanks

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