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interactive groom clumping flips on batchrender

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thomas_kutschera
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interactive groom clumping flips on batchrender

Hi,

I have an interactive groom description with a clumping modifier.

If rendering on a farm by only one machine, the render looks as expected.

But if different machines render the sequence then the fur clumps different on each machine, which results in a flickering image sequence.

So is there a way to cache the description or the clumping?

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