Community
Maya Forum
Welcome to Autodeskโ€™s Maya Forums. Share your knowledge, ask questions, and explore popular Maya topics.
cancel
Showing results forย 
Showย ย onlyย  | Search instead forย 
Did you mean:ย 

Import Issues in unreal engine from exporting a character Asset from Maya FBX

1 REPLY 1
Reply
Message 1 of 2
chris5044
332 Views, 1 Reply

Import Issues in unreal engine from exporting a character Asset from Maya FBX

Hello there, I have followed tutorials online on exporting my fbx from an adapted Artv1 rig in maya to then import into unreal.
It says to use unreal 4.21 as this works with Artv1 rig. Im using fbx exporter 2020 and maya 2020.2.
I select the bones in the skeleton and mesh in maya with the correct settings in maya and export.

I then load this into unreal and select use the unreal mannequin skeleton as the bone structure is the same. I lose textures, the mesh becomes distorted and my bones don't get recognised. Please see pictures and video below:

Does anyone know how to fix this please? this has halted my progress 

๐Ÿ˜•

 

Thx

1 REPLY 1
Message 2 of 2
chris5044
in reply to: chris5044

Anyone? 

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums