I'm using pymel to import an fbx into my scene. I'm then using HIK to retarget and save out a seperate fbx file of the retargeting animation. When I use the following command the fbx is imported but merges with the existing skeleton. This causes all sorts of problems. Is there a way around this?
pm.importFile(idleAnim, mergeNamespacesOnClash=False, options="fbx", type="FBX", ignoreVersion=True, ra=True, )
The expected result is that it would "import the fbx into the file".
Actual result is that it merges with existing skeleton.
Thank you.