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imageplane with alpha and dof
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I am wondering if anyone else is running into this poblem:
Maya 2018, I setup a simple scene:
1.
- several primitives
- turn on Depth of Field in my perspective
- low fstop like 2.5
- adjust the focus distance
--> result in the viewport is as expected, objects get blurred according to their distance towards camera
2.
- same scene, add an imageplane to my camera, image has an alphachannel, black and white areas
--> result: objects behind the imageplane are blurred no matter what value I use for my focus distance
changing the VP2 options --> performance --> transparency Algo doesn´t help.
Any suggestions?