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I can't select edges in UV Editor

14 REPLIES 14
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Message 1 of 15
sndye
9409 Views, 14 Replies

I can't select edges in UV Editor

I'm having a very bizarre issue with this UV map. I am unable to select certain edges in the UV editor. I have tried remapping the UV and opening it up in a new scene. I'm not sure how to fix it.

 

 

 

 

Screenshot 2017-08-08 18.43.32.pngScreenshot 2017-08-08 18.42.53.pngScreenshot 2017-08-08 18.42.28.png

14 REPLIES 14
Message 2 of 15
Anonymous
in reply to: sndye

Hello

 

I have had this a few times. Delete the history of your object. It will happen a few times, just keep deleting history. I think it might be something to do with maya trying to remember old edge loops or something like that.

Message 3 of 15
mspeer
in reply to: sndye

Hi!

 

There could be a problem with the mesh.

Please upload the scene-file.

Message 4 of 15
sndye
in reply to: mspeer

It won't let me upload the maya file. Is there a special way to do that? 

Message 5 of 15
mspeer
in reply to: sndye

Hi!

 

Just use Attachments -> Browse.

Choose .mb as format or ZIP your "ma-file", if the file is not too large it should work.

Message 6 of 15
sndye
in reply to: mspeer

Does this work?

Message 7 of 15
mspeer
in reply to: sndye

Hi!

 

There are several modes that are more tolerant like disabling Smooth Mesh Preview or using Maya Catmull-Clark as subdivision algorithm.

 

But it's better to remove the problem:

 

Mesh -> Cleanup, Options:

- Cleanup Effect -> Operation: Select matching polygons

- Remove Geometry -> Faces with zero map area

 

These faces need to be mapped too (or removed).

 

 

 

Message 8 of 15
sndye
in reply to: mspeer

That didn't fix my issue. To clarify, I can't select most edges on the UV map editor. I can select the edges on the model just fine.

Message 9 of 15
mspeer
in reply to: sndye

Hi!

 

Sure, the option "Select matching polygons" only selects the problematic faces, you have to solve the problem on your own, by either deleting the faces or creating UV's for the faces.

It works.

Message 10 of 15
sndye
in reply to: mspeer

I remapped it, but its still not working. So in this new screenshot you can see the red highlighted edge. My cursor is near the center of the map. I should

 

selecting the center edge, but it instead selects wrong one. I can select faces and vertices with no issue, but the edges are just acting weird. I had no issues with this while working on a previous project (the model was simpler).Screenshot 2017-08-09 15.32.31.png

Message 11 of 15
mspeer
in reply to: sndye

Hi!

 

Please upload this "new" scene-file.

Message 12 of 15
sndye
in reply to: mspeer

k

Message 13 of 15
mspeer
in reply to: sndye

Hi!

You did not follow my instructions.

You did a complete re-mapping (removed UV's of already mapped faces) and again missed a lot of faces.

You need to map the whole mesh.

 

uvmiss.gif

 

 

Message 14 of 15
sndye
in reply to: mspeer

Oh, so I have to map the whole mesh first and not one at a time?

 

That seems to be working. Thank you very much you have been a great help!

Message 15 of 15
mspeer
in reply to: sndye

Hi!

 

You can map one at a time (although not recommended) but the selection of edges of a mesh in Smooth Mesh Preview mode with OpenSubidv will only work correct when it's finished. Also other features might not work correct as long as the object is not completely mapped.

 

Again the solutions are:

 

A. Map the whole object, or

B. Disable Smooth Mesh Preview, or

C. Set Subdivision Method to Maya Cutmull-Clark, or

D. Select other component types but not edges

 

 

Please mark every answer that solves your problem as solution, so others interested in this thread will get a better overview.

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