Message 1 of 7
Hydra GL viewport errors with Maya 2022

Not applicable
03-28-2021
01:30 PM
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
I'm running the free trial of Maya-2022 to understand the feature set of the new Maya-USD plugin. However when I switch to the "GL (Hydra)" renderer in the viewport I get errors.
For example:
// Warning: Failed to compile shader (GL_VERTEX_SHADER): ERROR: 0:3: '#extension' : 'GL_ARB_bindless_texture' is not supported
// Error: Failed verification: ' glslProgram ' -- Coding Error in _GPUFrustumNonInstanceCulling at line 1468 of S:\jenkins\workspace\ecg-usd-full-python3-windows\ecg-usd-build\usd\pxr\imaging\hdSt\indirectDrawBatch.cpp // Warning: Failed to compile shader (GL_VERTEX_SHADER): ERROR: 0:3: '#extension' : 'GL_ARB_bindless_texture' is not supported
This is from a fresh install on Windows. Cut ID: 202102181415-29bfc1879c
I have;
- created a mayaUsdProxy node that points to the vanilla Pixar Kitchen Set
- loaded the mtoh plugin
- switched to the hydra viewport renderer