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Hey Guys,
I'm new to Maya. I've worked with Blender in 4 years, and want to switch to Maya, because it's mainly used in the industry.
I have a problem: I've modelled an airplane in Maya, and to make it more realistic I want to place steel plates on top of the surface. At the Edge of each plate I want to place a row of bolts, like in the images below. I Blender you can take an object, activate "snap to faces" and some other settings, and then it snaps to the surface of another object, and rotates based at their normals. I know there is a feature in Maya called "Snap Together Tool", and it kind of do what I want. But I have to put a lot of screws on the plates, so this takes forever. Is there a way, that I can duplicate an object, take it, and I automatically snap to the surface and rotate based on the normals?
The other way I've discovered is, to make the selected object live. When I move an object on top of the surface, it snaps to the object, but does not rotate based on the normals.
I hope you understand, what i want. Sorry for my bad English, it is not my native language 🙂
Solved! Go to Solution.