how to maximize CPU and GPU usage

how to maximize CPU and GPU usage

BinodAcharya
Contributor Contributor
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how to maximize CPU and GPU usage

BinodAcharya
Contributor
Contributor

 

 

 Whenever i see my CPU and GPU activity, it is very less compared to the time MAYA is taking to process the scene.

Is there a Way to maximize the usage of my processors such that it will take less time compared to now.

Are there any tweaks in the settings i have to do to maximize usage?

 

Any suggestion will be very helpful. 

Thank you

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Message 2 of 4

sean.heasley
Alumni
Alumni
Accepted solution

Hi @BinodAcharya and welcome to the community!

 

Do you mean when working on a scene or just when opening and initially loading a scene?

 

Maya will jack up its CPU/GPU usage when it deems it necessary so for example if you start a render on a complex scene you'll notice your CPU usage jump up.

 

As for loading a scene I don't believe there is a way to force Maya to use more power to load the file faster. Its also worth noting that files load quicker depending on your hard drive RPM as well as your CPU.

 

 

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Message 3 of 4

c_pace_520909
Community Visitor
Community Visitor

I tried to combine geometries of about 700,000+ polycount. it is taking a lot of time as it uses only about 10%. My pc has a 13th gen i9 CPU. How do I use 100% CPU for just combining the geometries?

 

Please help. Thanks

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Message 4 of 4

brentmc
Autodesk
Autodesk

Hi,

Modern CPU have a lot of cores. In order to maximize the CPU usage the sofware has to break the operation into chunks that can run on those cores. (often referred to as parallelization or multi-threading)

The problem is a lot of modeling operations (like combine) are not easily parallelized so they will basically run on a single core. (single threaded)

You computer is busy doing the combine but most of the other cores are sitting there doing nothing. (which makes the overall CPU usage look low) This is normal and there is nothing you can on your computer do to speed this operation up.

Brent McPherson
Principle Engineer
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