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08-27-2018
01:45 AM
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Hello. i have uv then go to substaint painter for texture, but the texel density is too low so i get pixel when painting ( i try on 4K res ) . I try to scale bigger than uvmap but it seem broken my uv. ( texture not working ). How to improve that ?
I try to search on this forum, on internet, youtube but didn't work.
I try to uv one by one part of my model but didnt work well...
I dont know how, someone make them model so deltai when zoom in becauz their textel density is high resolution ?
Sorry for my bad english. Thank for read my topic.
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