How to make object in viewport appear transparent?

How to make object in viewport appear transparent?

Anonymous
Not applicable
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9 Replies
Message 1 of 10

How to make object in viewport appear transparent?

Anonymous
Not applicable

For example, I'm working on an eyeball and the outermost layer I need to appear mostly transparent in viewport 2.0.

 

Any ideas? 

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Accepted solutions (1)
16,375 Views
9 Replies
Replies (9)
Message 2 of 10

damaggio
Mentor
Mentor
Why don't you make the blinn transparent?
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Message 3 of 10

Anonymous
Not applicable
Because it's not a blinn shader, it's an Arnold standard shader
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Message 4 of 10

damaggio
Mentor
Mentor

You could have told us that very important piece of information from the begining John...I don't use Arnold and I don't know how much Viewport supports Arnold nodes.

Maybe someone else can chimme in on this.

Good luck.

Message 5 of 10

Anonymous
Not applicable

Can I get it to use a blinn but render the arnold shader?

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Message 6 of 10

pshwayka
Advisor
Advisor

Why don't you just try it?

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Message 7 of 10

Anonymous
Not applicable
I did but I don't know how.
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Message 8 of 10

pshwayka
Advisor
Advisor
Accepted solution

The easiest way would be to use render layers.  In the master layer, apply a blinn shader to the outer layer of the eyeball and crank up the transparency, as damaggio suggested. Then select everything in your scene, and assign it all to a new render layer.  In the new render layer, assign your AI Standard material to the outer eyeball material. This will override the blinn in that layer.

Select the master render layer when you want the outer eye to appear transparent in Viewport 2.0.  Select layer 1 when you are ready to render.

Message 9 of 10

Anonymous
Not applicable

Thank you so much dude! Smiley Very Happy

Little bootleg, but it works all the same!!!

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Message 10 of 10

pshwayka
Advisor
Advisor

No problem.  Glad it made sense!

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