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01-31-2018
04:53 PM
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I'm trying to learn 3D through the Youtube Academy of Hard Knocks. I cannot seem to figure out how to assign textures to the underside of low-poly plants, like in this screenshot. I've attempted to use double-sided material networks like in this video but I'm
really struggling.
To put it simply, all I'd like to do is apply a single leaf texture to both sides of a plane but I've been really pounding my head against the wall.
- I have created hypershading networks with conditions for flipped normals.
- I have disabled single-sided polys in my preferences
- I have enabled Double-sidedness in my Render settings
I am very much at a total loss. I am including the textures I made in the hopes of being able to make a silly, not-so-simple-anymore plant.
Solved! Go to Solution.