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help combining mesh and textures
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01-04-2016
10:57 AM
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Hi, I'm using maya 2016 and am completely new to it. I have two meshes/objects with a different texture applied to each one. One is the hair mesh and texture, the other is the face mesh and texture for a character's head. In order for me to import this into the game I'm trying to put it in, I need one mesh, one UV, and one texture file. I need the texture file to be saved out as an image I can convert to a .dds file. The file format of everything else has to be a .obj. I've been search for a day on google but can't seem to find the answer to this. How can I go about this the simplest way possible?