GTX 980 Ti and Maya Views problem

GTX 980 Ti and Maya Views problem

Anonymous
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Message 1 of 9

GTX 980 Ti and Maya Views problem

Anonymous
Not applicable

Hello and thanks in advance to everybody!
I just got my new PC with a brand new GTX 980 ti, and I'm having problems with the render view, material view and all the camera views, including orthographics. Basically, the views afected are only partially visible (a really small corner) and the rest turns black after I refresh the views changing them, refreshing, jumping from one to the other, or by making them appear for the first time. It happens in any view that has to display something in a 3d environment. For example, it happens in the camera views, render view and the material viewer, but it doesn't happen in the outliner, node editor, etc.

If I take a render and save it, its ok, though. The image files come out completely normal.

I have tried in Windows 8.1, Windows 10 Home and Windows 10 Pro with maya 2015 and maya 2016 (SP6). Every time is the same.

I have also tried in several GPU driver versions: 364.72 , 353.30 , 353.60 , and a few more that I didn't write down.

3ds max and other softwares work fine. Is exclusively with maya. Any version, any windows

Here is a test I saved in youtube to be clear. It tends to happen a lot more than in the video, actually.

https://youtu.be/M9dOeGidB6U

My PC Specs are:
Graphic Card: NVIDIA GTX 980 Ti
Motherboard: Asus Maximus Hero VIII
Intel i7 6700k 4.0Ghz
32GB RAM
480GB SSD Primary Hardrive

Thanks again in advance and sorry for the misspelling and other things, english isn't my first language

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Message 2 of 9

Anonymous
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I´ve noticed some massive issues with Windows 10. Maya 2016 is not completly comaptible with the new OS. If it´s possible for you try it on Win7.

 

I recently received a new MSI Notebook with Win10 as OS. Same issues like you described. 

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Message 3 of 9

pshwayka
Advisor
Advisor

Other people with MSI computers have had success by uninstalling the nahimic audio driver/app. See this thread.

Message 4 of 9

Anonymous
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Thanks for the hint. I´ll test this out later. :3

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Message 5 of 9

ellistan
Contributor
Contributor

Hey everyone, I currently have Maya 2016 and im looking at either the Asus Strix 980 Ti or a quadro k4000 or k4200 not sure which yet. I know the 980 ti is 6gb with like 2800+ cuda cores and the quadro is only 3 or 4gb with only 1300+ cuda cores. I do a little gaming but i do have two computers though and setup as follows.

 

 

PC1 (dads before he passed away)

asus sabertooth MB

AMD 8350 8 core

GTX 750 2gb

 

PC2 (mine)

asus crosshair v formula (not the z)

AMD 1090t 6 core

asus gtx 570 ( 3 slot)

 

My plans or to switch the 8350 to pc2 and use that for maya but i do a little gaming on that one as well. would the quadro be better for maya and cinema 4d etc and be able to handle 1000s if not millions of polygons better than the 980 ti or would the 980ti be just as good? Id rather do one PC for both but its no problem having them seperate. what would yall do?

 

I also have in mind a GTX titan X 12gb

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Message 6 of 9

ellistan
Contributor
Contributor

 what about maybe the AMD Firepro W7100 or something like that with 8gb with maya or cinema 4d or solidworks etc.?

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Message 7 of 9

Anonymous
Not applicable
Accepted solution

Hey everybody! Apparently is already fixed! A very good friend of mine saved me from these touching the Nvidia Control panel controls. I'm adding some screen prints down below. Now these does sacrifice a bit of the working speed. Even so it works great for me. No problems until now. I hope this works for some  of the similar problems mentioned on this thread.

 

PS: these is still in Windows 10, and it worked for Maya 2015 and 2016

 

Thanks again for your time and support

Message 8 of 9

WHolzwarth
Mentor
Mentor

Thanks a lot from here, too.

I've had similar experiences with the same card and 3ds Max. Views were permanently changing with zoom or pan from shaded to wireframe, back and forth.

Making the above changes shown in screenshots seemed to help. I'm watching further.

Walter Holzwarth

EESignature

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Message 9 of 9

WHolzwarth
Mentor
Mentor

Hmm. I've been too confident.

Display problems are still existing.

 

3ds Max wit GTX 980 Ti.jpg

Walter Holzwarth

EESignature

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