I've got a character that I want to apply groomable splines description to. The groom length tool maxes out at 10. Is there anyway to scale the whole description so that I can paint longer fur?
Thanks
Solved! Go to Solution.
Solved by Michael_Todd. Go to Solution.
You can type higher values into the goal length field:
If you're using 2015, though, this won't work as the brush goal length could not go over 10.
The XGen primitives that will be rendered though can be made to be any length, just add a multiplier on the length map parameter:
$a=map('${DESC}/groom/length/');
$mult=2.0;#0.00,20.00
$a*$mult
The multiplier could be controlled by another map if needed:
$a=map('${DESC}/paintmaps/lengthMult');#3dpaint,20.0
$b=map('${DESC}/groom/length/');
$mult=0.4250;#0.00,10.00
($a*$mult)*$b
This of course will cause a significant mismatch between what you are grooming and what you will see in the preview:
You can also increase the overall length of the groom:
The use that as the Max length reduce the length elsewhere. The problem with really long groomable splines is that you lose control of the ends as they get further away from the surface, where the brushes operate.
Thanks Michael.
Ok, I see that works now in 2016. We're just looking at switching over to it now. I imagine there'll be other xgen fixes in there too!
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