Frame Display - Option to View Only Whole Frames?

Anonymous

Frame Display - Option to View Only Whole Frames?

Anonymous
Not applicable

Anyone know if Maya 2018 has an option to only view whole frames? On the time slider and graph editor I'm getting ticks on half and quarter frames, depending on how zoomed in I am. It even chooses to display fractioned frames over whole frames. It's making things harder to read and throws my thinking. Any help would be appreciated!

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sean.heasley
Alumni
Alumni
Accepted solution

Hi @Anonymous

 

It looks like this may be something with your settings/preferences.

 

By default, Maya displays up to half frames, so frame 1, 1.5, 2 etc.

 

The simplest fix for this would be to try deleting your settings/preferences.

 

Please let me know if this helps or if you need any more assistance!

 

 

If one or more of these posts helped answer your question, please click Accept as Solution on the posts that helped you so others in the community can find them easily.

 

 

 

Kudos are greatly appreciated. Everyone likes a thumbs up!

Anonymous
Not applicable

Thanks Sean! 

 

That did the trick. Curious what I did that changed the view on that. Either way, it's all good now. Thanks again!

 

Brandon

ijdallas
Explorer
Explorer
Accepted solution

OK, I figured out the bug.

 

It has to do with the "Use custom scaling" property. Setting this value to 125% or 150% causes the Timeslider (and Graph Editor) to start showing fractional tick marks.

 

To fix this (ie go back to integer ticks), reset the scaling to anything other than 125% or 150% under Windows > Settings/Preferences > Preferences > Interface > Interface Scaling > Use custom scaling

Anonymous
Not applicable

I tried to delete the " prefs" folder of my Maya 2017. It didn't quite fix it.

However, what worked with me was going to " Preferences> Time Slider" and put in the "tick span" box a value of 1.

This trick did solve the fractional values appearing on my time slider!

 

Hope this helps.

seve.lee
Participant
Participant

Really stupid maya

 

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Anonymous
Not applicable

Thank you for this info!  So tired of "delete the prefs" being the solutions.

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dariush
Advocate
Advocate

Yes, can this be a fix for a future release, please? I need to use custom scaling, but the half and quarter frames is really annoying. Please fix!

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seve.lee
Participant
Participant

I find the solution of this. 

In Windows->Settings/Preferences->Preferences->Settings->Time Slider

Change "Tick Span" to the number you need.

Problem solved.

Snipaste_2019-06-05_19-09-00.png

dariush
Advocate
Advocate

That fixed it for the Time Slider, thanks! Still happens in the Graph Editor, but this is a much welcomed solution for the time slider!! Thank you, by default it's set to 0 for tick span.

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Anonymous
Not applicable

I have recently been encountering these fraction keyframes recently at work and they have been a **** to solve. you can't snap them to whole frames if there is a set key already on it. even when i set the graph editor and timeline to only key on integers of 1, they still appear. I did come across as to the reason why they started appearing. Here's a scenario:

 

Say I have key poses of a character set on Frame 5 and 15. I don't like the pose of the head tilt at frame 5 so I scrub through the timeline to go 5 but I accidentally stop at 7 and set a key on the head adjustment. I'm like "oh shoot, i need to put the keyframe from 7 to 5" so I (red) highlight the key  on 7 and click drag it to 5 and set it. This maneuver created the fraction keys cause Maya sees frame 5 as already occupied so it shifts the key from 7 to something like 5.032. 

 

Here's fast way to delete the fraction key frames that are already in your scene instead of digging through the graph editor:

Select all controls that are keyed, use the [<] or [>] keys to scrub through each keyframe in your time line till you see a frame number with a ".00" after it. right click that set of keys (making sure its "5.00" not "5" ) and delete the frames. 

 

To prevent the fraction frames from occurring if you misplaced a key frame on the wrong frame number, simply: 

go to the key you want to middle mouse click + drag  it on the timeline to the frame that has the old key and set it. it should replace the key on the whole number. 

 

Hope this one specific scenario helps understand the fraction key issue.

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mspeer
Consultant
Consultant

Hi!

 

@Anonymous 

Thanks for this detailed explanation, but this has nothing to do with the issue of the thread opener, which is only related to the frame numbers in Graph Editor time slider UI.

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Anonymous
Not applicable

Has anyone figured out how to fix this for the Graph Editor timeline?

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