Message 1 of 3
file path editor
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Not as good as the old File Texture Manager script but still a necessary part of Maya that had been overlooked for way too long.
The only catch is it doesn't work.
I need to repath multiple textures in several files to my client's directory structure. The path editor refuses to make the change since it can't resolve the path, the path change either fails altogether or when requested the path reverts back to the last resolved path.
Is there a way to make this work?