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I've been looking over the doc for the game exporter:
This implies that in order to export the clips, they still have to be arranged in such a way that they're all in a sequence, with no clips overlapping any other.
I have a fbx file with multiple animation clips/takes, which I can import into the Time editor by dragging it in. I want to be able to easily add new clips to this fbx file, but it seems like there's no other real way of doing it apart from importing it as a sequence of clips, and then manually re-adding each individual animation clip as well as the new one. It seems absurd that there's no better way. I have to be missing something, right?
Can't I import the fbx file into the Time editor as multiple compositions, add the new clip as a new composition, and then export out each composition as a new take? I've tried looking this up online, but I can't find it anywhere. Is there no feature to export each composition as its own separate take and but have it all be in one fbx file?
Solved! Go to Solution.