Community
Maya Forum
Welcome to Autodesk’s Maya Forums. Share your knowledge, ask questions, and explore popular Maya topics.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Emitter

1 REPLY 1
Reply
Message 1 of 2
Anonymous
225 Views, 1 Reply

Emitter

Hi @all,

i'm quite new to maya and have a little issue and hope to find help here 🙂
I want to use the fire effect. For that, I created a spline curve, made it to an emitter and assigned the fireshader to it. Looks pretty good so far. Now I wanted to let it start from a specified frame, I found the correct configuration, so that's also not the problem. Now I want to stop the emission of the particles again at a specified frame, but for that I didn't find any possibility until now 😞

A second thing I'm looking for ... I want to create a firebeam (I hope it's the correct word, it's not my mother tongue so I don't know all the words I need ... ). I tried to limit the directions of the emitter but it don't want to work as i want it to. And unfortunately I haven't found a tutorial yet.

Greetings
Senshi
1 REPLY 1
Message 2 of 2
Anonymous
in reply to: Anonymous

Fire is nothing but the particles.
Particles are coming from curve.
Curve is an emitter.
So select the emitter attribute and go to > Basic emitter attribute > Rate(Particle/Sec)) and set key Rate.

Tips :

1 . After set key check the animation curve in graph editor and edit it according to the effect.

2 . If you are not starting the fire from 1st frame => eg. you are starting your fire from frame 24
then select the fire particle go to its attribute and see for "Time Attributes >Start Frame"and enter
24 or 20.Reason Maya will unneccessery not calculate the dynamics till frame 24.

For Fire beam put the emitter and particle in a group and when you want to animate the fire animate that group.So both emitter and particle will move together.

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report