Duplicate Object, Snap to all vertices

Duplicate Object, Snap to all vertices

Anonymous
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Duplicate Object, Snap to all vertices

Anonymous
Not applicable

Hi.

Is there any simple way to select a mesh and duplicate it to snap to all the vertices of another mesh ? 

(And to have every object have unique translations matching those of the vertices)

 

(I need it to pretty much make a per-vertex blendshape)

(If possible avoiding MASH and nParticles)

(If you know how to skin the mesh to bind one vertex to the generated blendshapes it'd also be much appreciated)

 

THANKS!

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