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Deleted The Geo that Xgen was Built from.
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I was working on a set of hair and I was happy with the result. I converted this to geo and started doing some work for baking my hair onto my hair cap. At some point during my baking I must have renamed, or deleted the geometry that my xGen Interactive Groom hairs were built from. Now, when I open the scene it obviously doesn't know what to do.
Is there a way to do one of the following:
- Find out the name of the old geo?
- Once I know what it was using before, can I simply rename a duplicate of that old mesh and have it work?
- If that doesn't work could I transfer all of the data that should be in the description to duplicate instead? If so, how?
Any help very much appreciated.