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Hey guys,
I switch back and forth from my desktop to my laptop with animation files. My laptop uses a 980 graphics card and my desktop has two 1080's. They also have different CPU's. I believe the desktop is 5960X and i'm not sure about the laptop. My desktop is the issue here. Laptop runs fine.
Anyways, while adjusting values in the scene my characters textures will separate from the body. Then in the output window I will get "OpenCL Error: CL_OUT_OF_RESOURCES error waiting for idle on GeForce GTX 1080 (Device 0)."
This is super annoying because I have autosaves set up for 5 minute intervals and I can't even hit the 5 minute mark without a crash. Please let me know if there is a solution out there for this.
Solved! Go to Solution.