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Can't seem to fix nonmanifold geometry

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Message 1 of 2
Anonymous
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Can't seem to fix nonmanifold geometry

Hello! I am having trouble UVing my character. I am trying to cut and unfold some areas but maya keeps telling me that I have nonmanifold geometry. After going through and checking (Mesh>Cleanup>faces with more than 4 edges and nonmanifold geometry) I found these points. I checked the vertexes and edges and nothing seems off about the geometry, yet when I try again to unfold, I still get an alert about nonmanifolds. How can I fix this problem? Please and thank you!

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mspeer
in reply to: Anonymous

Hi!

Please try an other (default/automatic) UV mapping.

 

For further help, please upload the scene-file.

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