Camera timing mismatch in render

Camera timing mismatch in render

Anonymous
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Camera timing mismatch in render

Anonymous
Not applicable

i have created a scene in maya 2018. It has rigid bodies, cloth simulations, particle simulations..... Everything is cached and working fine but when i am rendering it... The camera is not rendering what is in viewport. I think the camera is running faster than all the animation. I have the camera stopped at frame 696 but in render it finishes its animation early.

 

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