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Arnold procedural mandelbulb_proc.dll

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Message 1 of 4
levinheselhaus
1120 Views, 3 Replies

Arnold procedural mandelbulb_proc.dll

I am trying to follow this tutorial: http://area.autodesk.com/learning/how-to-render-a-mandelbulb

 

I dont know what i am doing wrong. It looks like Arnold doesn't load the mandelbulb_proc.dll.

If i try to render the standIn inside of maya i get this error: // Error: [ass] line 80: node "mandelbulb" is not installed // 

I am sure that ARNOLD_PLUGIN_PATH is set correctly.

 

If i try to render it with 'kick mandelbrot.ass' i get this error:  unable to load dynamic library C:\User\***\***\mandelbulb_proc.dll: The specified procedure could not be found.

 

Am i doing something wrong? How can i fix this?

 

 

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3 REPLIES 3
Message 2 of 4

Hi

 

You don't say what version of MtoA you use. 

 

I'm using MtoA 2.0.0.1, and here's how I kicked the ASS file:

 

cd C:\solidangle\mtoadeploy\2017
set ARNOLD_PLUGIN_PATH=C:\Users\blairs\Downloads\area_mandelbulb
bin\kick -dp -l shaders C:\Users\blairs\Downloads\area_mandelbulb\mandelbulb.ass -v 5

Note that you'll get some pop-up errors because kick tries to load procedurals like bifrostapi.dll, and those depend on Maya libs. You can ignore those (just click OK). We're going to fix that.

 

 



// Stephen Blair
// Arnold Renderer Support
Message 3 of 4

And to render it in Maya:

  • Use a standin to load the ASS file
  • In the Render Settings > System > Search Paths, add the location of the mandelbulb dll to the Plugin Search Path


// Stephen Blair
// Arnold Renderer Support
Message 4 of 4
ian_zeigler
in reply to: Stephen.Blair

 

 

  • Use a standin to load the .ASS file
  • Have render settings, system, search paths pointing to .dll

Most likely I am missing a step...

any help is appreciated!

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