anorld toon shader rendering problem

anorld toon shader rendering problem

Anonymous
Not applicable
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Message 1 of 5

anorld toon shader rendering problem

Anonymous
Not applicable

Hello,

I am tring to use anrold toon shader to create a 2D chain. This is my render image that I want  rendered in Anorld renderView.

Temp01.PNG

 

 

However, If i render the final sequences  by the "batch render"  or "render sequence", I got this result.

Temp5.PNG

(It only render the outline and only render the first two frames)

 

 

Hope you guys can help me.

These are the screenshots of my setting.

Temp02.PNGTemp03.PNGTemp04.PNG

 

Thank you!

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Replies (4)
Message 2 of 5

Stephen.Blair
Community Manager
Community Manager

Post a simple scene that reproduces the problem, or post an Arnold log for the batch render.

 

In Maya:

  1. In the Arnold Render Settings, go to the Diagnostics tab.
  2. In the Verbosity Level list, click  Info.
  3. Click the File check box.
  4. Click the folder icon and choose a folder for the Arnold log files.


// Stephen Blair
// Arnold Renderer Support
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Message 3 of 5

Anonymous
Not applicable

Hello Stephen,

Thank you for replying me,

I tried to follow your instruction(check the file box and find the log file and the document file ), but it is still the same. 

 

I tried to  import all the assets to a new scene. If I set the filter type to default setting(it cannot render the outline ),Temp6.PNG  the“ render sequence”  will be work. I get this render imagess.

Temp7.PNG

 

If I want render the outline, swith the filter to contour,

Temp8.PNGthe render images gonna be this

Temp9.PNG

 

Thank you!

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Message 4 of 5

Stephen.Blair
Community Manager
Community Manager

My instructions were intended to get a diagnostic log.

 

I think there's something wrong with your scene setup. Please post a simplified scene.



// Stephen Blair
// Arnold Renderer Support
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Message 5 of 5

Anonymous
Not applicable

THANK U!

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