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AMD Ryzen and Unfold 3D Maya problem

7 REPLIES 7
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Message 1 of 8
morelkatia6
3573 Views, 7 Replies

AMD Ryzen and Unfold 3D Maya problem

Hi Everyone,

 

I'm dealing with a problem with my new computer (with an AMD Ryzen 3700 Processor) and the Unflold3D in Maya.

After some researchs, I found out that a lot of people had the same problem than me. It was a conclusion of an other topic, but still unsolved.

 

(PS: I already check my Unfold3D in my plugin-manager)

 

And I still have this error message when I'm trying to unflold.

When I'm cutting very smaller UV pieces, the unfold works, but still very annoying...

 

If somebody found a miracle solution, or a tips to resolve this problem, I'm all ears 🙂

 

Thanks A LOT,

 

Katia

7 REPLIES 7
Message 2 of 8
Anonymous
in reply to: morelkatia6

Just want to let you know I have this same issue. It's a known issue and I think has been acknowledged by Autodesk. I found the bug page a while back and I think we're just waiting for a compatibility update? Or I hope so?

 

I have a laptop that has an intel i7 that unwraps perfectly so I just do the 3d cut and sew on my main comp then unwrap on the laptop as a work around. 

 

If you use the unwrap tool it seems to work okay but then sometimes it twists the islands. 

 

Anyway I figure I'd say something here. 

Message 3 of 8
nawin2FQ5U
in reply to: Anonymous

I have 3950X and yes found the same problem

anyways for me this is happen with more poly count.

 

if I use simple model like 5000 poly its still ok with 20000 that problem

I hope Autodesk will fix this ASAP. 

Message 4 of 8
ChunkyDipper
in reply to: nawin2FQ5U

I'm also on a 3950x and I have same problem... Could the cause really be the CPU?!

Message 5 of 8

same issue on Ryzen 3600 and maya2019. Anyone know the easiest 3rd party unwrapping tool?

Message 6 of 8
Anonymous
in reply to: timothyvial777

I opted to download and try rizomUV. I'm a student so the pricing is fine
for me so long as I use it enough. They have a rent to own pricing system
for non students though and I feel like that's worth it. It's the most
intuitive software I've seen so far and it still uses the unfold 3d
functionality. The auto seams are awesome too.
Message 7 of 8

Unfold3d works up to ~571 UV coordinates per shell on Ryzen. I noticed that on some parts it worked on some it didn't. I just upgraded from i7 6700k and now I am upset ;(.
My tests on Maya 2020:

https://www.youtube.com/watch?v=ctoBeEZnl-Y

Message 8 of 8
brudney
in reply to: morelkatia6

Threadripper 2950, Maya 2022 and I can't use unfold on even mid poly meshes. Crashes maya almost all the time. WTF? Works perfectly in standalone unfold, not to mention Blender.

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