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Alembic export not writing animated visibilty

Alembic export not writing animated visibilty

alphapup
Observer Observer
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Alembic export not writing animated visibilty

alphapup
Observer
Observer

I have a character with pieces that turn off and on through out an animation.  Exporting to an alembic only results in whatever is visible in the first frame being on..  I have tried exporting with animation set to Parallel, DG, and Serial...  I have tried baking keys as well... nothing results in getting the visual channel animation into an alembic.... 

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