Community
Maya Forum
Welcome to Autodesk’s Maya Forums. Share your knowledge, ask questions, and explore popular Maya topics.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Adding a separate texture to a debossed area (High poly)

0 REPLIES 0
Reply
Message 1 of 1
thedanwright
266 Views, 0 Replies

Adding a separate texture to a debossed area (High poly)

Hi,

I'm creating multi-sided dice with recessed number characters using actual geometry (displacement map then baked) and want the recessed numbers to have a different texture to the rest of the dice, as you'd expect.

The issues are that the dice have to be relatively transparent, so i can't just float a coloured plane in the recessed area and the polycount is going to be very high, so 'painting' the debossed characters would be too messy and time consuming.

Any help would be gratefully appreciated!

Dan

Labels (1)
0 REPLIES 0

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report