Hi there. Some time ago i asked to add 175 interface scaling into the Maya. Again - we had 150% (icons looks small) and 200% (icons looks large) . On my 4K monitor 27 inch - it`s bad.
Is it too difficult to add 175% scaling? today on my job, we`ve downloaded new Maya and what we saw? NOTHING.
BUT - in Mudbox 2019 they added this!
(from manual)
What is that? I really don`t understand, why Autodesk doesn`t listen to their users. It was SO easy to fix that. 2019 year, 4K monitors everywhere now. ??? But they added useless Motion capture library
Solved! Go to Solution.
Solved by ashaiad6194. Go to Solution.
I had a look at my Preferences and it was set to "Scale interface using system setting: [96ppi]"
I don't suppose you can somehow change the "system setting" to a larger number to get the desired interface scale?
Hello All,
we have this BUG tracked as MAYA-45946
please let me know if you need additional help ..
cheers
Psynchronist, 96ppi is the default windows DPI, it means 100% in Maya and therefore no scaling. The Maya user preference lets you override that. If you change your scaling in Windows, Maya will round the value to the nearest of 100, 150 or 200%. This is because we have bitmap assets in these three resolutions, and other scaling would make the icons blurry. The default scaling for all applications on MacOSX with retina display or 4k monitor is 200%
Nice story. Anyway i found solution - i digged into MayaStrings file and changed some fonts like from 9 to 11. Now after reinstall i replace copied MayaStrings file and everything ok. Icons no matter, but awfully little font is changed.
and i can work on my 27inch 4K monitor.
It was Sooo hard to fix it, yeah...
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