Xgen clump not affecting all primitives
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Hello!
I'm here doing some clumps, everything is working pretty fine, the main clump modifier worked fine, but when i insert the second clump modifier there are some primitives, that are not being affected by it, i tryed searching and testing changing values and inserting expressions in the mask and everything, and in the "generate map clumps" too, but i don't know how those primitives are off the range of the effect.
Thanks.
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