I have created a model of a camel that has textures. I imported it into Maya, and the model and the textures import fine. Then, I used The CG Bros tutorial about nCloth and Volume Axis Fields to create a destructive field on my model. After this Volume Axis Field was created, my textures disappeared. I checked my UV Mapping section, and it shows that there is a UV Map on it, but it's just not visible for some reason. I am new to this, so I am not sure if having the texture visible during the destructive animation is even possible, but if it is, then could someone help me with this?
I have uploaded my Camel .obj, .mtl, and the texture .jpg files, and the CG Bros Tutorial is here: https://www.youtube.com/watch?v=hTGI8FioGhQ