nParticle Replace - How to hide original particle?

nParticle Replace - How to hide original particle?

codyt3d
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nParticle Replace - How to hide original particle?

codyt3d
Participant
Participant

Hi guys, 

I'm trying to create a snow globe with snow particles and ran into an issue as I'm new to nDynamics. I created particles using "fill object" for my glass globe. I got them falling and moving well enough, but I wanted to change the point particle to something else. So I created a small snow geometry to use in particle replace. After replace worked, I can't seem to figure out how to hide the original point particles. Any help here would really be appreciated. 

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2,507 Views
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mspeer
Consultant
Consultant
Accepted solution

Hi!

 

In Attribute Editor: nParticleShape -> Object Display -> Intermediate Object (check).

Message 3 of 4

codyt3d
Participant
Participant

Thanks mspeer Smiley Happy

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Message 4 of 4

lobo_alcalino
Enthusiast
Enthusiast

Hi! And how to hide the emitter from rendering?

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