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Multiple nCloth objects use the same passive collider (ground plane)?

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Message 1 of 3
sheldonkruger
331 Views, 2 Replies

Multiple nCloth objects use the same passive collider (ground plane)?

Hello, 

Wondering how I can have multiple nCloth objects use the same passive collider?

Essentially in the image, all the yellows flags are nCloth objects, but 3 of them fall off and down to the ground plane, which is the passive collider. Right now I can only get one nCloth assigned to the passive collider at a time.

 

Thank you in advance!

nCloth_PassiveCollider.jpg

 

2 REPLIES 2
Message 2 of 3
Kahylan
in reply to: sheldonkruger

Hi!

 

AFAIK you need to assign all nCloth objects to the same Nucleus as the passive collider in order to have all of them collide with it.

 

You can do that by selecting the cloth that doesn't collide and using the Fields/Solvers -> Assing Solver command. When you hover over "Assign Solver" a list of the solvers in your scene should pop up, click on the solver that the passive collider is assigned to.

 

I hope it helps!

Message 3 of 3

That worked! Thank you so much Kahylan for stopping and sharing some of your time and tips. Reeeeealllly appreciate!

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