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Fluids 3D container
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Hello
I’m creating clouds using Maya fluid.
I’m using Base resolution of 100 so it will be faster to preview, once I increase the Base resolution to 400 the fluid look totally different. I assume changing the base resolution should just increase the resolution, the same way we add samples in rendering. Am I right ? How can I create fluid in low resolution and the cache it in high res and they will still have the same proportion.
I attached files for reference.