Running into a problem that's got me baffled. I'm working on simulating some fire burning a log. I'm looking to use a noise or fractal node as the density emission map. When I connect the noise or fractal directly to the emission map it works. However, if I run the node through a color correct, gamma correct, or any other utility node the entire object will incorrectly emit fluid. What's going on here?
Running into a problem that's got me baffled. I'm working on simulating some fire burning a log. I'm looking to use a noise or fractal node as the density emission map. When I connect the noise or fractal directly to the emission map it works. However, if I run the node through a color correct, gamma correct, or any other utility node the entire object will incorrectly emit fluid. What's going on here?
Hi!
Please report this problem (bug?) to Autodesk.
Help -> Speak Back -> Report a Problem
Hi!
Please report this problem (bug?) to Autodesk.
Help -> Speak Back -> Report a Problem
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